By contrast, since it's your turn, opponents can only play instants or abilities at this time (not creatures, sorceries, etc)
Rogues Passage should be an auto include for you, as its a win condition, especially if youre going for Commander damage kills
Chaos Warp Given red doesnt enjoy the parts of the color pie that can answer enchantments or indestructible very well (though it certainly has ways around the latter, at a cost), Chaos Warp is an essential spell for mono-red, and even Rakdos decks
And its a human, which means that it can be played in typal decks like Modern humans
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