The depth of lore that the game is creating, as well as varying opportunities to create strategies in the game, can provide countless hours of enjoyment
Moreover, the development time that would need to be spent on this is arguably best spent elsewhere at present
Soft gradients and sweeping lines convey a sense of peaceful flight that appeals to collectors seeking calm, emotional artwork
The rating I give the cards is much more an indication of how powerful that card is and far less so than usual as an indication of how playable it is
There are several types of cards that can take up that slot, including: A non-holo rare: the most common pull
Lenticular, for anyone who is unsure what that is, will change the image of the card depending on what angle you're looking at it from