usually if someone untaps with one of these in play they'll either outright win the game with a big spell like Genesis Wave, or at the very least they'll draw tons of cards (Blue Sun's Zenith) and still have the mana to cast some of the spells they've just drawn
C Common Related Cards View as Gallery View as List Amaze Attraction Majestic Merry-Go-Round X TRAP Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls
Normal Summon Gusto Gulldo
#10 Cinderella Ballroom Sensation While not all Amber decks run Cinderella (many prefer to go harder into aggro playing characters with two lore), Cinderella remains Ambers most deadly singer
Another way to guarantee a good draw off of this card is chaining it to Loading
2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." 7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile