Scar Finally King (Enchanted) With a cost of five Ink, a Strength of five, a Willpower of four, and the ability to earn two Lore per quest, Scar Finally King is one of those cards that earns a place in your deck on its strength alone
Endurance punishes the rise of Reanimator strategies in Modern and does double duty against other lands strategies, leveraging an Aftermath Analyst line
Are there any pet blue token generators that Ive missed from the list
Its intentionally weaker than your average Commander deck to accommodate for peoples disgust towards poison, though it can still pull of some exciting wins
The combination of being able to play all the best midrange cards in the format while simultaneously being able to play an efficient one-card win condition in the Command Zone makes Ezio a reasonable choice for a ban
Its solid construction and snap-closure design help protect your cards from damage and dust, keeping them in pristine condition for longer