The idea of an impossibly large mansion plays into the horror trope space we were exploring, so that's what got greenlit: A new plane 70's and 80's horror film inspired (and the technology level that came with that) A set that takes place solely inside a single mansion In exploratory design, the first question we asked was, "How do we keep this world from mechanically stepping on the toes of the planes of Innistrad and New Phyrexia?" Early on, we realized the horror we wanted to evoke relied on a specific mood and tone
Early game, you can draw three and put back two, effectively scrying for lands and key pieces
In Commander it goes in angels decks, especially those led by Akroma, Vision of Ixidor and a partner in the key color(s), the particular kind of control decks helmed by Elesh Norn, Grand Cenobite, and as a nice piece of the Alesha, Who Smiles at Death puzzle
Card Text: Whenever an opponent loses life during your turn, if your speed is 1 or greater, increase your speed by 1
I like how Giada comes out early, helps you cast your Angels, and then gives you a reward that will stay on even if Giada leaves the battlefield
Putting together a Near Mint to Mint set can be a particularly daunting task as many of these cards were not carefully preserved early on