Table of Contents show Quick Start Guide to Commander Many of the basic rules of commander are already covered in our Ultimate Guide to Commander, so let's get to the answers to your questions
I think I drew Sol Ring and played a Turn 2 Juggernaut, and a Turn 3 threat as well
Given how T'Challa works, you're not going to be short of colorless mana to cast artifacts, yet of the 24 artifacts in this deck, a quarter of them are mana generators
Lurrus of the Dream-Den Companions break the game because players with companions start with a free extra resource, which gives them a huge edge over players without a companion
Play your favorite moments of the Third Age or turn Middle-earth on its head and surrender to the temptation of the One Ring
So for a 4-player this feels bad, and it costs too much, and is too slow, and is really a win more, but it's really only win a bit more