Forcing your opponents to sacrifice 13 creatures helps get around indestructible creatures, something Blasphemous Act struggles with since its only dealing damage
There are two types: Basic Energy - Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, and Metal
Versions of this strategy appearing in competitive tournaments helped raise the value of Black Lotus
(Copying Glimpse the Unthinkable or Blightning for the cost of two mana is incredible.) Of course Archive Trap would be an obvious inclusion, since fetch-lands are such a staple in Extended
Okay, those mana costs are a big drawback , which makes this card somewhat unplayable
This card is again packed full of details featuring the Blueberry League Elite Four clearly having a clearly heated debate