No fancy mechanics, no special gimmicks, just a good old fashion universal draw-seven
If we don't have Memory Lapse available, we simply cast it in our first main phase, swing with at least three Zombies and on our next turn we draw, swing with at least three Zombies again and we should be able to cast it in that turn's second main phase to win the game
The last time we saw this mechanic return to a regular set was Coldsnap in 2006
He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.
I think we owe Scott a big hand for the incredible work on this series
Skip to main content SIGN IN The Lord of the Rings: Tales of Middle-earth Commander Decks: Heroic Intervention Edition: The Lord of the Rings: Tales of Middle-earth Commander Decks Type: Instant Cast: Rarity: R Collector #: 0249 Permanents you control gain hexproof and indestructible until end of turn