When this Enchantment enters the battlefield, each player gains 5 life and draws a card
Its a massive 6/6 flier that taps and puts a stun counter on a target creature, and guess what, they dont remove the stun counters unless Fear of Sleep Paralysis leaves the battlefield
Failing that, it's also a fine free flier that with enough pump can become a legitimate threat to close out a game
Understanding this difference is a key part of any complete Pokemon card explanation
It either preys on newer/less skilled players, or it flounders against savvy players, who know not to take the tempting offer, and a pod full of them will turn this into an overpriced ramp spell
Its not very random - but perhaps it is impossible to randomise - if the same cards are grouped together