It's fine, it's fine, we've got two other categories to make this a bit more interesting
Waterbending combines the convoke and improvise mechanics, allowing players to tap artifacts or creatures to discount the cost of a spell
I assume a popular character like Cloud is going to be on more than just this card in the same way Frodo or Galadriel were in the Lord of the Rings set I know you cant get into main set spoilers here, but is there anything about designing around these characters for a commander-only product that you enjoy getting to do differently from a product that has to be in Standard
The biggest flaw in Magic is the number of games that are decided by a mana screw or a flood
White rarely gets free interaction, so Flawless Maneuver feels like a good way to catch opponents off guard and make sure that your creatures live to fight another day, or use it proactively to save your creatures from your own board wipe, which can be back-breaking for your foes
Divine Convocation is all about flooding the battlefield with creatures as quickly as possible, and it's very good at doing that