That 'each' will do a lot of work in multiplayer commander games
The long version is: Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them
Youd be able to dust a mythic for the maximum amount of crafting currency and then make the cards that you actually want
Whether you're a seasoned veteran or just starting out, this deck box is the perfect way to keep your cards organized, protected, and easy to access during games
The card maintains that potential in the right Cube, and its also useful in casual Commander as a cheapish way to draw a card and reset a graveyard, be it yours or somebody elses
The key here is Ratchet is able to return an artifact, and because its backside is legendary, you are able to kill it using the legend rule and then return it again