Can you talk a bit about your approach to Magics color identities across these decks as it relates to Final Fantasy why these colors for these characters/games
At launch, over 200 game cards will be available in various products including starter decks, booster packs, a gift set, and the Illumineers Trove. There will be three different Starter decks available at launch, each with a specific list of 60 cards in two of the six inks which include Amber and Amethyst, Emerald and Ruby, or Steel and Sapphire
Iconic Final Fantasy characters, minigames, story moments, and more are represented on double-faced cards throughout the set
(2025-06-06) If the creature copied by the token had any "when [this permanent] enters" abilities, the token also has those abilities, and they'll trigger when it's created
Cogsworth Climbing Clock will almost always have +2 in this deck, making him a powerhouse at banishing
Triton is most effective in decks that feature a high count of locations